Real-time determination of tactical information requirements

R. Overton, R. W. Samms
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引用次数: 0

Abstract

All tactical digital communications architectures include provisions for error detection and correction (EDAC), and for repeating, relaying, and updating messages. In addition, the most important messages generally require receipt/compliance replies, to ensure that if the message is lost it will be repeated immediately and as often as necessary to ensure receipt. These features are collectively referred to as redundancy, and are built into the message standard for the links involved. Purposeful redundancy in message standards reflects an awareness on the part of the link designers of concepts of information theory. However, those information-theoretic components are rarely formalized, and in any case message standards do not provide adaptive, real-time analysis of information requirements. The issue addressed in this paper is how to measure the information content of tactical data, so as to determine the optimal update/repetition rate for messages, or the optimal data screening for overloaded processes. After a brief review of the relevant concepts of information theory, we describe a real time metric for measuring information in tactical operations, and show how to apply that metric to a common tactical scenario, in which a sensing unit reports track positions to a remote tracker over a surveillance net. We conclude with some ideas on extending this approach to filter messages based on estimates of their probable effect on the recipients.
实时确定战术信息需求
所有战术数字通信架构都包括错误检测和纠正(EDAC),以及重复、中继和更新消息的规定。此外,最重要的消息通常需要收据/遵从性回复,以确保如果消息丢失,将立即重复,并在必要时经常重复,以确保收到。这些特性统称为冗余,并内置于相关链接的消息标准中。消息标准中有目的的冗余反映了链路设计者对信息论概念的认识。然而,这些信息理论组件很少形式化,而且在任何情况下,消息标准都不能提供对信息需求的自适应实时分析。本文解决的问题是如何度量战术数据的信息内容,从而确定消息的最佳更新/重复率,或者重载进程的最佳数据筛选。在简要回顾了信息论的相关概念之后,我们描述了一种用于战术行动中测量信息的实时度量,并展示了如何将该度量应用于常见的战术场景,其中传感单元通过监视网络向远程跟踪器报告跟踪位置。最后,我们提出了一些扩展此方法的想法,以便根据对收件人可能产生的影响的估计来过滤消息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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