QNetwork: AI-Assisted Networking for Hybrid Cloud Gaming

Alaa Eddin Alchalabi, S. Shirmohammadi, S. Mohammed
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Abstract

Cloud Gaming systems are among the most challenging networked-applications, since they deal with streaming high-quality and bulky video in real-time to players’ devices. While all industry solutions today are centralized, in this paper we introduce an AI-assisted hybrid networking architecture that, in addition to the central cloud servers, also uses some players’ computing resources as additional points of service. We describe the problem, its mathematical formulation, and potential solution strategy.
QNetwork:混合云游戏的ai辅助网络
云游戏系统是最具挑战性的网络应用程序之一,因为它们需要处理高质量和庞大的视频实时流到玩家的设备上。虽然今天所有的行业解决方案都是集中式的,但在本文中,我们介绍了一种人工智能辅助的混合网络架构,除了中央云服务器外,还使用一些玩家的计算资源作为额外的服务点。我们描述了这个问题,它的数学公式,和潜在的解决策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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