FoveAR: Combining an Optically See-Through Near-Eye Display with Projector-Based Spatial Augmented Reality

Hrvoje Benko, E. Ofek, Feng Zheng, Andrew D. Wilson
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引用次数: 53

Abstract

Optically see-through (OST) augmented reality glasses can overlay spatially-registered computer-generated content onto the real world. However, current optical designs and weight considerations limit their diagonal field of view to less than 40 degrees, making it difficult to create a sense of immersion or give the viewer an overview of the augmented reality space. We combine OST glasses with a projection-based spatial augmented reality display to achieve a novel display hybrid, called FoveAR, capable of greater than 100 degrees field of view, view dependent graphics, extended brightness and color, as well as interesting combinations of public and personal data display. We contribute details of our prototype implementation and an analysis of the interactive design space that our system enables. We also contribute four prototype experiences showcasing the capabilities of FoveAR as well as preliminary user feedback providing insights for enhancing future FoveAR experiences.
FoveAR:结合光学透视近眼显示和基于投影仪的空间增强现实
光学透视(OST)增强现实眼镜可以将空间注册的计算机生成的内容覆盖到现实世界中。然而,目前的光学设计和重量考虑限制了它们的对角线视野小于40度,这使得它很难创造一种沉浸感或给观众一个增强现实空间的概述。我们将OST眼镜与基于投影的空间增强现实显示器相结合,实现了一种名为FoveAR的新型混合显示,能够实现超过100度的视野,视图依赖图形,扩展亮度和颜色,以及公共和个人数据显示的有趣组合。我们提供了原型实现的细节,以及对系统支持的交互设计空间的分析。我们还提供了四个原型体验,展示了FoveAR的功能,以及初步的用户反馈,为增强未来的FoveAR体验提供了见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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