Empirical study of the evolving PC technology system and the measurement of its performance divide

O. Dedehayir, S. Mäkinen
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Abstract

Maximizing the performance evolution of a technology system relies on optimizing investments in the appropriate sub-systems. This approach subsequently minimizes the impact of a sub-system that trails in technological performance and hinders systemic development, referred to as the reverse salient. In this paper, we developed a performance gap and a time gap measure to analyze reverse salience and applied this measurement technique to an empirical study of the personal computer (PC) technology systempsilas graphics processing unit (GPU) and PC game sub-systems with special focus on the systempsilas overall computational performance in game play. Our measurements of the temporal behavior of reverse salience with the above measures indicate that the PC game sub-system is the reverse salient, continuously trailing behind the technological performance of the GPU sub-system from 1996 through 2006. Additionally, our results highlight the fact that whereas the time gap measure reveals a fairly consistent three-year period of the PC game sub-system closing the performance differential to the GPU sub-system, the performance gap measure shows an increasing disparity between the sub-systems over the same period. We discuss our empirical findings by elaborating on possible underlying causes and by providing managerial implications.
发展中的PC技术体系的实证研究及其绩效鸿沟度量
最大化技术系统的性能演化依赖于对适当子系统的优化投资。这种方法随后将技术性能落后和阻碍系统开发的子系统的影响最小化,称为反向突出。在本文中,我们开发了一个性能差距和时间差距测量来分析反向显著性,并将该测量技术应用于个人计算机(PC)技术系统、图形处理单元(GPU)和PC游戏子系统的实证研究,特别关注系统在游戏中的整体计算性能。我们用上述方法对反向显著性的时间行为的测量表明,PC游戏子系统是反向显著的,从1996年到2006年一直落后于GPU子系统的技术性能。此外,我们的结果强调了这样一个事实,即尽管时间差距测量显示PC游戏子系统在相当一致的三年时间内缩小了与GPU子系统的性能差异,但性能差距测量显示在同一时期子系统之间的差距越来越大。我们通过阐述可能的潜在原因和提供管理意义来讨论我们的实证发现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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