Optimizing a routing algorithm based on Hopfield Neural Networks for Graphic Processing Units

C. J. A. B. Filho, Marcos A. C. Oliveira, D. R. C. Silva, R. A. Santana
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引用次数: 5

Abstract

Although some interesting routing algorithms based on HNN were already proposed, they are slower when compared to other routing algorithms. Since HNN are inherently parallel, they are suitable for parallel implementations, such as Graphic Processing Units (GPU). In this paper we propose a fast routing algorithm based on Hopfield Neural Networks (HNN) for GPU, considering some implementation issues. We analyzed the memory bottlenecks, the complexity of the HNN and how the kernel functions should be implemented. We performed simulations for five different variations of the routing algorithm for two communication network topologies. We achieved speed-ups up to 55 when compared to the simplest version implemented in GPU and up to 40 when compared to the CPU version. These new results suggest that it is possible to use the HNN for routing in real networks.
基于Hopfield神经网络的图形处理单元路由算法优化
虽然已经提出了一些有趣的基于HNN的路由算法,但与其他路由算法相比,它们的速度较慢。由于HNN本质上是并行的,因此它们适用于并行实现,例如图形处理单元(GPU)。本文提出了一种基于Hopfield神经网络(HNN)的GPU快速路由算法,并考虑了一些实现问题。我们分析了内存瓶颈、HNN的复杂性以及内核函数应该如何实现。我们对两种通信网络拓扑的路由算法的五种不同变体进行了模拟。与最简单的GPU版本相比,我们实现了高达55的加速,与CPU版本相比,我们实现了高达40的加速。这些新的结果表明,在实际网络中使用HNN进行路由是可能的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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