Developing a Multimodal Entertainment Tool with Intuitive Navigation, Hands-Free Control, and Avatar Features, to Increase User Interactivity

N. Barrington, C. Gayle, E. Hensien, G. Ko, M. Lin, S. Palnati, G. J. Gerling
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Abstract

Advances in user interactivity in digital entertainment offer the potential to engage users beyond traditional passive and solitary experiences. Indeed, a high level of interactivity is inherent in tasks involving cooking, auto repair, and home improvement, all of which require users to complete multiple, detailed, and interdependent steps. Such tasks also require access to visual and audio instructions while a user's hands are engaged in a primary, physical task, and are often conducted in unique locations, e.g., kitchen or garage. This effort describes the design of an interactive, multimodal digital entertainment user experience for an ‘edutainment’ cooking show. The prototype wireframes incorporate three novel features, identified through requirements gathering and iterative design, of an interactive recipe map for hierarchical content navigation, voice command hands-free control, and avatars to further engage users. The overall design and three features were evaluated via usability testing in real kitchen settings in the conduct of actual cooking with real ingredients with a diverse range of seven participants. The results illustrate that the hierarchical navigational feature, alongside interactive voice communication, were effective at reducing users' cognitive load, and streamlined necessary information in order to support task completion.
开发具有直观导航、免提控制和头像功能的多模式娱乐工具,以增加用户交互性
数字娱乐中用户交互性的进步为用户提供了超越传统被动和孤独体验的潜力。实际上,在涉及烹饪、汽车修理和家庭装修的任务中,具有高水平的交互性,所有这些任务都需要用户完成多个详细且相互依赖的步骤。这些任务还需要在用户的手从事主要的物理任务时获得视觉和音频指令,并且通常在独特的位置进行,例如厨房或车库。这一努力描述了为“寓教于乐”烹饪节目设计一个交互式、多模式的数字娱乐用户体验。原型线框图包含三个新功能,通过需求收集和迭代设计确定,用于分层内容导航的交互式配方地图,语音命令免提控制,以及进一步吸引用户的化身。整体设计和三个功能通过可用性测试进行评估,在真实的厨房设置进行实际烹饪与真实的食材与不同范围的七名参与者。结果表明,分层导航功能与交互式语音通信一起有效地减少了用户的认知负荷,并简化了必要的信息,以支持任务完成。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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