{"title":"A QR-Based Materials Building System to Support Outdoor Teaching Activities","authors":"Kai-Yi Chin, Ko-Fong Lee, Hsiang-Chin Hsieh","doi":"10.1109/ICALT.2014.51","DOIUrl":null,"url":null,"abstract":"The integration of u-learning (ubiquitous learning) in the classroom has been recognized as a novel teaching method, through which students can interact with real-world problems via an enhanced learning environment. However, many teachers do not have sufficient programming knowledge and often lack necessary coding skills to create their own context-aware u-learning environments. Thus, QR-ULMPS was designed specifically to support teachers in developing u-learning materials using its three sub-systems: the QR-based multimedia material editing tool, the multimedia material sharing server, and the context-aware u-learning system. Through QR-ULMPS, teachers can produce unique teaching content and share u-learning materials with their counterparts. The goal of this study is not only to support teachers in building an engaging context-aware u-learning environment, but also to generate interest and promote acceptance of combining u-learning materials into an existing coursework.","PeriodicalId":268431,"journal":{"name":"2014 IEEE 14th International Conference on Advanced Learning Technologies","volume":"73 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-07-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE 14th International Conference on Advanced Learning Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICALT.2014.51","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
The integration of u-learning (ubiquitous learning) in the classroom has been recognized as a novel teaching method, through which students can interact with real-world problems via an enhanced learning environment. However, many teachers do not have sufficient programming knowledge and often lack necessary coding skills to create their own context-aware u-learning environments. Thus, QR-ULMPS was designed specifically to support teachers in developing u-learning materials using its three sub-systems: the QR-based multimedia material editing tool, the multimedia material sharing server, and the context-aware u-learning system. Through QR-ULMPS, teachers can produce unique teaching content and share u-learning materials with their counterparts. The goal of this study is not only to support teachers in building an engaging context-aware u-learning environment, but also to generate interest and promote acceptance of combining u-learning materials into an existing coursework.