Efficient Hand Gesture Rendering and Decoding using a Simple Gesture Library

Jason Smith, L. Yin
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Abstract

Recent work in hand gesture rendering and decoding has treated the two fields as separate and distinct. As the work of rendering evolves, it emphasizes exact movement replication, including more muscle and skeletal parameterization. The work in gesture decoding is largely centered on trained systems, which require large amounts of time in front of a camera rendering a gesture in order to decode movement. This paper presents a new scheme which more tightly couples the gesture rendering and decoding processes. While this scheme is simpler than existing techniques, the rendering remains natural looking, and decoding a new gesture does not require extensive training
高效的手势渲染和解码使用一个简单的手势库
最近在手势呈现和解码方面的工作将这两个领域视为独立的和不同的。随着渲染工作的发展,它强调精确的运动复制,包括更多的肌肉和骨骼参数化。手势解码的工作主要集中在训练有素的系统上,这些系统需要在摄像机前花费大量时间渲染手势以解码运动。本文提出了一种更紧密耦合手势呈现和解码过程的新方案。虽然这个方案比现有的技术更简单,但渲染仍然保持自然的外观,并且解码一个新的手势不需要大量的训练
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