Empirical Comparison of Graph-based Recommendation Engines for an Apps Ecosystem

Héctor Cordobés, Luis F. Chiroque, Antonio Fernández, R. G. Leiva, Philippe Morere, L. Ornella, Fernando Pérez, Agustín Santos
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引用次数: 5

Abstract

Recommendation engines (RE) are becoming highly popular, e.g., in the area of e-commerce. A RE offers new items (products or content) to users based on their profile and historical data. The most popular algorithms used in RE are based on collaborative filtering. This technique makes recommendations based on the past behavior of other users and the similarity between users and items. In this paper we have evaluated the performance of several RE based on the properties of the networks formed by users and items. The RE use in a novel way graph theoretic concepts like edges weights or network flow. The evaluation has been conducted in a real environment (ecosystem) for recommending apps to smartphone users. The analysis of the results allows concluding that the effectiveness of a RE can be improved if the age of the data, and if a global view of the data is considered. It also shows that graph-based RE are effective, but more experiments are required for a more accurate characterization of their properties.
应用生态系统中基于图的推荐引擎的实证比较
推荐引擎(RE)正变得非常流行,例如在电子商务领域。RE根据用户的配置文件和历史数据向用户提供新项目(产品或内容)。RE中使用的最流行的算法是基于协同过滤的。该技术根据其他用户过去的行为以及用户和物品之间的相似性进行推荐。在本文中,我们基于由用户和物品组成的网络的属性评估了几种RE的性能。正则表达式以一种新颖的方式使用图论概念,如边权或网络流。此次评价是在向智能手机用户推荐应用程序的真实环境(生态系统)中进行的。通过对结果的分析可以得出结论,如果考虑到数据的年龄,并且考虑到数据的全局视图,则可以提高RE的有效性。这也表明基于图的RE是有效的,但需要更多的实验来更准确地表征它们的性质。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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