Using the Kinect for detecting tremors: Challenges and opportunities

Shellyann Sooklal, P. Mohan, S. Teelucksingh
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引用次数: 16

Abstract

The Kinect sensor is an attachment for the Xbox gaming console which allows players to interact with games through body movement. This paper explores the possibility of using the Kinect in a clinical setting for detection of Parkinson's, postural, flapping, titubation and voice tremors. All of the physical tremors were simulated and the ability of the Kinect to capture them was evaluated. The Kinect was also used to record voice data from real voice tremors patients. Physical and voice data were gathered from healthy persons for comparison. The results showed that the Kinect could reliably detect voice, postural and Parkinson's tremors. A very consistent graph could be obtained repeatedly for both Parkinson's and postural tremors. For voice tremors there was also a consistent pattern that differentiated a normal voice from one with a tremor. We have therefore proven that the Kinect can consistently record Parkinson's, postural and voice tremors.
用Kinect探测震动:挑战与机遇
Kinect传感器是Xbox游戏机的附件,允许玩家通过身体动作与游戏互动。本文探讨了在临床环境中使用Kinect检测帕金森氏症、姿势、拍打、颤抖和声音颤抖的可能性。所有的物理震动都是模拟的,并评估了Kinect捕捉它们的能力。Kinect也被用来记录真实的声音震颤患者的声音数据。收集健康人的身体和声音数据进行比较。结果表明,Kinect可以可靠地检测声音、姿势和帕金森震颤。对于帕金森氏症和体位性震颤,可以反复得到一个非常一致的图表。对于声音颤抖,也有一个一致的模式来区分正常的声音和颤抖的声音。因此,我们已经证明Kinect可以持续记录帕金森氏症,姿势和声音震颤。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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