Composing Data Parallel Code for a SPARQL Graph Engine

Vito Giovanni Castellana, Antonino Tumeo, Oreste Villa, D. Haglin, J. Feo
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引用次数: 4

Abstract

The emergence of petascale triple stores have motivated the investigation of alternates to traditional table-based relational methods. Since triple stores represent data as structured tuples, graphs are a natural data structure for encoding their information. The use of graph data structures, rather than tables, requires us to rethink the methods used to process queries on the store. We are developing a scalable, in-memory SPARQL graph engine that scales to hundreds of nodes while maintaining constant query throughput. Our framework comprises a SPARQL to data parallel C compiler, a library of parallel graph methods, and a custom multithreaded runtime layer for multinode commodity systems. Rather than transforming SPARQL queries into a series of select and join operations on tables, our front end compiles the queries into data parallel C code with calls to graph methods that walk internal data structures, constructing answers in their wake. In this paper, we describe the compilation process and give examples of the generated C code parallelized with OpenMP. We present performance numbers for the SP2Bench SPARQL benchmark queries on a 48-core shared-memory system. With respect to conventional relational database systems such as Virtuoso, our approach uses less memory and provides higher performance.
为SPARQL图形引擎编写数据并行代码
千兆级三重存储的出现激发了对传统基于表的关系方法的替代研究。由于三重存储将数据表示为结构化元组,因此图是编码其信息的自然数据结构。使用图形数据结构而不是表,需要我们重新考虑用于处理存储查询的方法。我们正在开发一个可扩展的、内存中的SPARQL图引擎,它可以扩展到数百个节点,同时保持恒定的查询吞吐量。我们的框架包括一个SPARQL到数据并行的C编译器、一个并行图方法库和一个用于多节点商品系统的定制多线程运行时层。我们的前端并没有将SPARQL查询转换为一系列表上的选择和连接操作,而是将查询编译为数据并行的C代码,并调用图形方法来遍历内部数据结构,并在其后构造答案。在本文中,我们描述了编译过程,并给出了与OpenMP并行生成的C代码的示例。我们给出了在48核共享内存系统上SP2Bench SPARQL基准查询的性能数字。与传统的关系数据库系统(如Virtuoso)相比,我们的方法使用更少的内存并提供更高的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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