Dynamic Cloth Simulation: A Comparative Study of Explicit and Implicit Numerical Integration

Laise Lima De Carvalho, C. Vidal, J. B. C. Neto, Suzana Matos França de Oliveira
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引用次数: 2

Abstract

Physically based cloth animation has gained much attention from researchers in the last two decades, due to the challenges of realism placed by the film and game industries, as well as by the applications of virtual reality and e-commerce. Despite the overwhelming achievements in this area, a deeper understanding of the numerical techniques involved in the simulations is still in order. This paper analyzes the behavior of some useful integration techniques, and tests them in three typical simulations of cloth animation.
动态布模拟:显式和隐式数值积分的比较研究
在过去的二十年里,由于电影和游戏行业以及虚拟现实和电子商务的应用对现实主义的挑战,基于物理的布动画受到了研究人员的广泛关注。尽管在这一领域取得了压倒性的成就,但对模拟中涉及的数值技术的更深层次的理解仍然是有序的。本文分析了一些有用的集成技术的行为,并在三个典型的布料动画仿真中进行了测试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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