Fuzzy Mamdani for the primary balloon shooter game

Fitra Nur Hanif
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Abstract

Counting is a material that is considered not easy for most elementary school students. Not only from the considerations that are considered challenging but also the influence of the teacher's teaching style which makes bored, and boring is also a problem. In this study, an educational game balloon shooter prime numbers were made. In game design, the Mamdani fuzzy algorithm is applied to calculate the jumrance of balloons with the input variables of remaining_balloon and remaining_time. The application of the Mamdani fuzzy algorithm is considered successful, as evidenced by the high percentage rate of appearance of all balloons, reaching 76.4%.
Fuzzy Mamdani为主要的气球射击游戏
对于大多数小学生来说,数数是一门不容易的课程。不仅从认为具有挑战性的考虑,而且教师的教学风格的影响,使无聊,无聊也是一个问题。本研究制作了一款教育类游戏气球射击质数。在游戏设计中,以remaining_balloon和remaining_time为输入变量,采用Mamdani模糊算法计算气球的跳权。Mamdani模糊算法的应用是成功的,所有气球的出现率很高,达到76.4%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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