Entertainment and Physical Activities

Mateus David Finco
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Abstract

It is possible to observe that gameplays are a big success in many different places. From arcade games to the most recent games, users have been trying different games to entertain and lately exergames are supporting users to enhance physical activities level in their daily basis. This chapter analyzes how players of Pokémon GO are producing new connections for social benefits and an active lifestyle meanwhile or after using the game. This study involved 176 players in the cities of Pelotas and João Pessoa (Brazil). As a result, it was evident that users had changed many habits, specially regarding physical activity gains, such as running, walking, or cycling more frequently, and many of players were getting into an active lifestyle, practicing exercises with friends and family. Authors conclude that Pokémon GO is a successful mobile-based gameplays that can be used to promote a healthier lifestyle with a new way of interaction, changing lifestyles with a big potential to be used to motivate people to be more active and healthy.
娱乐及体育活动
我们可以观察到,游戏玩法在许多不同的地方都取得了巨大的成功。从街机游戏到最近的游戏,用户一直在尝试不同的游戏来娱乐,最近的游戏支持用户在日常生活中提高体育活动水平。这一章分析了《pokemon GO》的玩家是如何在使用游戏的同时或之后为社会利益和积极的生活方式创造新的联系。这项研究涉及巴西佩洛塔斯和约奥佩索阿市的176名球员。结果很明显,用户改变了许多习惯,特别是在体力活动方面,比如更频繁地跑步、散步或骑自行车,许多玩家开始进入积极的生活方式,与朋友和家人一起锻炼。作者总结道,《pokemon GO》是一款成功的手机游戏,可以通过一种新的互动方式来促进更健康的生活方式,改变人们的生活方式,有很大的潜力可以用来激励人们更加活跃和健康。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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