Development of Information and Management System of Student Competition Groups through User-Centered Design Approach

Dinan Yulianto, A. R. C. Baswara, Lugas Alhawariy, Marina Indah Prasasti, Gema Antika Hariadi
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Abstract

The majority of universities in Indonesia make maximum efforts to participate and excel in the implementation of the Student Creativity Program (namely: PKM). PKM requires students to collaborate interdisciplinary or multidisciplinary. The problem at the beginning of PKM implementation is establishing groups, where students find it difficult to have fellow students or supervisors from different disciplines in groups and according to the topic of their PKM. This research develops a user-oriented interaction and interface of information systems and group management. Development was carried out through a User-Centered Design which consisted of the following stages: plan the human-centered process; understand and specify the context of use; specify the user requirements; produce design solutions to meet user requirements; and evaluate the design against the requirements. Testing using System Usability Scale (SUS) and User Experience Questionnaire (UEQ) approach were conducted on 30 respondents who had competencies as business analysts, programmers, and testers. The results of the mean score of the SUS test are 80, and the mean Score of the UEQ test on the Attractiveness variable is 1.922, Clarity is 2.158, Efficiency is 2.042, Accuracy is 1.708, Stimulation is 1.967, and Novelty is 1.917. The system has achieved the goals and user experience because all the testing scores are above the standard provisions.
以用户为中心的学生竞赛小组信息管理系统的开发
印度尼西亚的大多数大学都尽最大努力参与并在学生创造力计划(即:PKM)的实施中脱颖而出。PKM要求学生跨学科或多学科合作。PKM实施之初的问题是建立小组,学生发现很难根据他们的PKM主题将来自不同学科的同学或导师分组。本研究开发了一种面向用户的信息系统与群组管理交互界面。开发是通过以用户为中心的设计进行的,该设计包括以下几个阶段:计划以人为中心的过程;理解和指定使用的上下文;明确用户需求;提供满足用户需求的设计方案;并根据需求评估设计。使用系统可用性量表(SUS)和用户体验问卷(UEQ)方法的测试在30名受访者中进行,他们具有业务分析师、程序员和测试人员的能力。SUS测试的平均得分为80分,UEQ测试在吸引力变量上的平均得分为1.922分,清晰度为2.158分,效率为2.042分,准确性为1.708分,刺激为1.967分,新颖性为1.917分。由于所有测试成绩均高于标准规定,系统达到了目标和用户体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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