“RehabConnex”: A middleware for the flexible connection of multimodal game applications with input devices used in movement therapy and physical exercising

A. Martin-Niedecken, René Bauer, Ralf Mauerhofer, U. Götz
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Abstract

“RehabConnex” is a middleware product, developed specifically to facilitate communication between hardware devices and multimodal game applications used in movement therapy and physical exercise. “RehabConnex“ is the core key development of the “IMIC”-project (Innovative Movement Therapy in Childhood), created by an interdisciplinary team of university partners to allow flexible connection between rehabilitation game environments and movement therapy robots for multimodal gameplay. “RehabConnex” both allows the patient to experience multimodal “human-robot-game-interaction” (HRGI) and helps the therapist to regulate and monitor the processes. In addition to its benefits for a broad range of game-based rehabilitation scenarios, the development of “RehabConnex” opens up similar perspectives for its use in multimodal game-based physical exercising (Exergames) and for other “human-device-game-interactions” (HDGI). “RehabConnex” yields innovative research questions on the general effects of multimodal environments.
“RehabConnex”:一个中间件,用于灵活连接多模式游戏应用程序和用于运动治疗和体育锻炼的输入设备
“RehabConnex”是一款中间件产品,专门用于促进硬件设备与运动治疗和体育锻炼中使用的多模式游戏应用程序之间的通信。“RehabConnex”是“IMIC”项目(儿童创新运动治疗)的核心关键开发成果,该项目由大学合作伙伴组成的跨学科团队创建,旨在实现康复游戏环境和运动治疗机器人之间的灵活连接,以实现多模式游戏。“RehabConnex”既可以让患者体验多模式的“人-机器人-游戏-互动”(HRGI),又可以帮助治疗师调节和监控这一过程。“RehabConnex”的开发除了对基于游戏的广泛康复方案有好处外,还为其在基于多模式游戏的体育锻炼(Exergames)和其他“人-设备-游戏互动”(HDGI)方面的应用开辟了类似的前景。“RehabConnex”对多模式环境的一般影响产生了创新的研究问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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