scenery: Flexible Virtual Reality Visualization on the Java VM

Ulrik Günther, T. Pietzsch, Aryaman Gupta, Kyle I. S. Harrington, P. Tomančák, S. Gumhold, I. Sbalzarini
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引用次数: 20

Abstract

Life science today involves computational analysis of a large amount and variety of data, such as volumetric data acquired by state-of-the-art microscopes, or mesh data from analysis of such data or simulations. Visualization is often the first step in making sense of data, and a crucial part of building and debugging analysis pipelines. It is therefore important that visualizations can be quickly prototyped, as well as developed or embedded into full applications. In order to better judge spatiotemporal relationships, immersive hardware, such as Virtual or Augmented Reality (VR/AR) headsets and associated controllers are becoming invaluable tools. In this work we introduce scenery, a flexible VR/AR visualization framework for the Java VM that can handle mesh and large volumetric data, containing multiple views, timepoints, and color channels. scenery is free and open-source software, works on all major platforms, and uses the Vulkan or OpenGL rendering APIs. We introduce scenery’s main features and example applications, such as its use in VR for microscopy, in the biomedical image analysis software Fiji, or for visualising agent-based simulations.
布景:灵活的虚拟现实可视化在Java虚拟机
今天的生命科学涉及对大量和各种数据的计算分析,例如由最先进的显微镜获得的体积数据,或从这些数据或模拟分析中获得的网格数据。可视化通常是理解数据的第一步,也是构建和调试分析管道的关键部分。因此,可视化可以快速原型化,以及开发或嵌入到完整的应用程序中是很重要的。为了更好地判断时空关系,沉浸式硬件,如虚拟或增强现实(VR/AR)耳机和相关控制器正在成为宝贵的工具。在这项工作中,我们介绍了风景,一个灵活的VR/AR可视化框架,用于Java VM,可以处理网格和大体积数据,包含多个视图,时间点和颜色通道。风景是免费的开源软件,适用于所有主要平台,并使用Vulkan或OpenGL渲染api。我们介绍了风景的主要功能和示例应用程序,例如它在VR显微镜中的使用,在生物医学图像分析软件Fiji中,或用于可视化基于代理的模拟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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