Identification of Formal Fallacies in a Natural Dialogue

M. Kacprzak, A. Sawicka
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引用次数: 8

Abstract

This paper is a continuation of the work [26] in which the LND dialogue system was proposed. LND reconstructs the dialogical logic introduced by Lorenzen using the terminology of persuasion dialogue games as specified by Prakken [18]. The aim of the LND system is to recognize formal fallacies in natural dialogues and remove them. Now we extend this system to include a new protocol enabling the reconstruction of natural dialogues in which parties can commit formal fallacies. We then present the implementation of the protocols applied.
自然对话中形式谬误的识别
本文是对提出LND对话系统的工作[26]的延续。LND使用Prakken提出的说服对话游戏(persuasion dialogue games)术语对Lorenzen引入的对话逻辑进行了重构[18]。LND系统的目的是识别并消除自然对话中的形式谬误。现在我们扩展这个系统,包括一个新的协议,使各方可以在自然对话中犯下形式谬误。然后我们介绍了所应用的协议的实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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