Implementation of multi-modal interface for VR application

Yushi Machidori, Ko Takayama, Kaoru Sugita
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引用次数: 2

Abstract

Recently, some Head Mount Displays (HMD) are released for consumers. A general VR system is provided to a virtual experience with the virtual world according to user’s responses organized by three types of components such as an input system, an output system and a simulation system. The input system is used as a controller, a mouse, a keyboard and head tracking device. These devices are used to physical operations on the real world, but these devices are invisible on the virtual world during using the HMD. In this paper, we introduce a multi-modal interface to VR application supporting both voice and gesture interface on a general HMD. We also discuss about a prototype system to use low cost devices such as the HMD, a gesture input device, a general PC and a USB microphone.
VR应用的多模态接口实现
最近,一些头戴式显示器(HMD)面向消费者发布。一般的VR系统是通过输入系统、输出系统和模拟系统三种组件组织用户的响应,提供对虚拟世界的虚拟体验。输入系统被用作控制器、鼠标、键盘和头部跟踪设备。这些设备用于在现实世界中进行物理操作,但在使用HMD期间,这些设备在虚拟世界中是不可见的。本文介绍了一种支持语音和手势界面的多模态接口。我们还讨论了一个使用低成本设备的原型系统,如HMD、手势输入设备、通用PC和USB麦克风。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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