{"title":"A system for peer-to-peer video streaming in resource constrained mobile environments","authors":"M. Stiemerling, S. Kiesel","doi":"10.1145/1659029.1659037","DOIUrl":null,"url":null,"abstract":"Peer-to-Peer based near-live video streaming is becoming more and more popular with users of fixed-line broadband network access, but it is mostly unavailable to mobile users, as cellular networks, such as GPRS/UMTS, cannot meet the bitrate requirements, while other wireless technologies, such as WLAN, may be fast enough but cover only very limited areas. However, there is a small but important set of scenarios, where several mobile users in close physical proximity are interested in retrieving the same content. We propose a P2P-TV system that enables them to retrieve video chunks in a cooperative way. The coordinated and efficient usage of all wireless resources available to a group of mobile hosts is the key to enable P2P-TV in mobile environments. This paper introduces our general concept. Simulation based studies are presented to assess different resource allocation strategies and to demonstrate the feasibility of our approach for delivering near-live TV in resource constrained mobile environments.","PeriodicalId":378194,"journal":{"name":"U-NET '09","volume":"299 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"42","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"U-NET '09","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1659029.1659037","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 42
Abstract
Peer-to-Peer based near-live video streaming is becoming more and more popular with users of fixed-line broadband network access, but it is mostly unavailable to mobile users, as cellular networks, such as GPRS/UMTS, cannot meet the bitrate requirements, while other wireless technologies, such as WLAN, may be fast enough but cover only very limited areas. However, there is a small but important set of scenarios, where several mobile users in close physical proximity are interested in retrieving the same content. We propose a P2P-TV system that enables them to retrieve video chunks in a cooperative way. The coordinated and efficient usage of all wireless resources available to a group of mobile hosts is the key to enable P2P-TV in mobile environments. This paper introduces our general concept. Simulation based studies are presented to assess different resource allocation strategies and to demonstrate the feasibility of our approach for delivering near-live TV in resource constrained mobile environments.