The Golem and the Game of Automation

A. Slater
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Abstract

This paper discusses contemporary issues in machine learning in the context of Norbert Wiener's work. Wiener uses the figure of the Golem across his writings to represent the dangers inherent in machine learning, and he depicts the relationship between creator and machine as a form of learning game. This paper demonstrates how recent advances in techniques such as cooperative inverse reinforcement learning deal explicitly with problems laid out in Wiener's earlier writing, including the importance of games as learning environments for the development of AI agents.
傀儡和自动化游戏
本文在诺伯特·维纳(Norbert Wiener)的工作背景下讨论了机器学习中的当代问题。Wiener在他的作品中使用了Golem的形象来代表机器学习中固有的危险,他将创造者和机器之间的关系描述为一种学习游戏形式。本文展示了合作逆强化学习等技术的最新进展如何明确地处理Wiener早期著作中提出的问题,包括游戏作为AI代理开发的学习环境的重要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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