One Metric for All: Calculating Interaction Effort of Individual Widgets

J. Grigera, Juan Cruz Gardey, Andrés Rodríguez, A. Garrido, G. Rossi
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引用次数: 3

Abstract

Automating usability diagnosis and repair can be a powerful assistance to usability experts and even less knowledgeable developers. To accomplish this goal, evaluating user interaction automatically is crucial, and it has been broadly explored. However, most works focus in long interaction sessions, which makes it difficult to tell how individual interface components influence usability. In contrast, this work aims to compare how different widgets perform for a same task, in the context of evaluating alternative designs for small components, implemented as refactorings. For this purpose, we propose a unified score to compare the widgets involved in each refactoring by the level of effort required by users to interact with them. This score is based on micro-measures automatically captured from interaction logs, so it can be automatically predicted. We show the results of predicting such score using decision trees.
一个度量标准:计算单个部件的交互努力
自动化可用性诊断和修复对可用性专家和知识贫乏的开发人员来说是一个强大的帮助。为了实现这一目标,自动评估用户交互是至关重要的,并且已经进行了广泛的探索。然而,大多数工作都集中在长时间的交互会话上,这使得很难判断单个界面组件如何影响可用性。相比之下,本工作的目的是在评估小组件的可选设计的背景下,比较不同的小部件如何执行相同的任务,实现为重构。为此,我们提出了一个统一的分数,根据用户与它们交互所需的努力程度来比较每个重构中涉及的小部件。该分数基于从交互日志中自动捕获的微度量,因此可以自动预测。我们展示了使用决策树预测这种分数的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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