{"title":"Personal Basketball Coach: Tactic Training through Wireless Virtual Reality","authors":"Wan-Lun Tsai","doi":"10.1145/3206025.3206084","DOIUrl":null,"url":null,"abstract":"In this paper, we present a basketball tactic training framework with the aid of virtual reality (VR) technology to improve the effectiveness and experience of tactic learning. Our proposal is composed of 1) a wireless VR interaction system with motion capture devices which is applicable in the fast movement basketball running scenario; 2) a computing server that generates three-dimensional virtual players, defenders, and advantageous tactics guide. By the assistance of our VR training system, the user can vividly experience how the tactics are executed by viewing from the a specific player's viewing direction. Moreover, the basketball tactic movement guidance and virtual defenders are rendered in our VR system to make the users feel like playing in a real basketball game, which improves the efficiency and effectiveness of tactics training.","PeriodicalId":224132,"journal":{"name":"Proceedings of the 2018 ACM on International Conference on Multimedia Retrieval","volume":"86 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2018 ACM on International Conference on Multimedia Retrieval","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3206025.3206084","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 11
Abstract
In this paper, we present a basketball tactic training framework with the aid of virtual reality (VR) technology to improve the effectiveness and experience of tactic learning. Our proposal is composed of 1) a wireless VR interaction system with motion capture devices which is applicable in the fast movement basketball running scenario; 2) a computing server that generates three-dimensional virtual players, defenders, and advantageous tactics guide. By the assistance of our VR training system, the user can vividly experience how the tactics are executed by viewing from the a specific player's viewing direction. Moreover, the basketball tactic movement guidance and virtual defenders are rendered in our VR system to make the users feel like playing in a real basketball game, which improves the efficiency and effectiveness of tactics training.