An architecture for web-based collaborative 3D virtual spaces using DOM synchronization

C. Gadea, Daniel Hong, D. Ionescu, B. Ionescu
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引用次数: 2

Abstract

The advent of affordable virtual reality (VR) head-mounted displays (HMDs) has sparked significant research activity for creating new principles and algorithms to enable the display of VR content on these devices. However, the development of current VR content is mostly limited to experts using proprietary tools and protocols. A major goal of VR is to allow multiple people to meet and collaborate in the same virtual space, but the implementation time and complexity of creating multi-user 3D environments and games is presently a large barrier to entry for developers. This paper presents a web-based architecture that combines a 3D graphics framework using HTML-like markup with a Document Object Model (DOM) synchronization technique to enable the simple creation of social, user generated, and persistent virtual worlds. By ensuring that relevant 3D scene data remains in the DOM and that synchronization takes place using a novel DOM synchronization mechanism, a social VR experience is created that allows multiple users to collaboratively modify the 3D environment in real-time.
使用DOM同步的基于web的协作3D虚拟空间体系结构
经济实惠的虚拟现实(VR)头戴式显示器(hmd)的出现引发了重要的研究活动,以创造新的原理和算法,使VR内容能够在这些设备上显示。然而,目前VR内容的开发主要局限于使用专有工具和协议的专家。VR的一个主要目标是允许多人在同一个虚拟空间中会面和协作,但创建多用户3D环境和游戏的实施时间和复杂性目前是开发者进入的一大障碍。本文提出了一种基于web的架构,它结合了使用类html标记的3D图形框架和文档对象模型(DOM)同步技术,从而能够简单地创建社交的、用户生成的和持久的虚拟世界。通过确保相关的3D场景数据保留在DOM中,并使用新颖的DOM同步机制进行同步,创建了一种社交VR体验,允许多个用户实时协作修改3D环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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