Non-Cooperative Design of Translucent Networks

B. Châtelain, Shie Mannor, F. Gagnon, D. Plant
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引用次数: 13

Abstract

This paper introduces a new game theoretic formulation for the design and routing of resilient and translucent networks. An integer linear programming (ILP) modeling is also presented and used as a reference to evaluate the game theoretic algorithm performances. Both formulations include primary and link-disjoint protection paths pre-calculation and take into account the system maximal optical reach distance. Numerical results show that the game theoretic formulation considerably decreases the optimization time and provides near optimal solutions, in term of required number of regenerator nodes.
半透明网络的非合作设计
本文介绍了弹性半透明网络设计和路由的一种新的博弈论公式。提出了一个整数线性规划(ILP)模型,并作为评价博弈论算法性能的参考。两种公式都包括主路和断路保护路径的预计算,并考虑了系统的最大光到达距离。数值结果表明,该博弈论公式大大缩短了优化时间,并提供了所需再生器节点数量的近似最优解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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