An MPEG-DASH Methodology for QoE-Aware Web3D Streaming

K. Kapetanakis, M. Zampoglou, A. Malamos, S. Panagiotakis, E. Maravelakis
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引用次数: 13

Abstract

Recent advances in web technologies have now created a ubiquitous environment for cross-platform and cross-device multimedia applications. Media files can now be reproduced in a wide range of devices, from mobile phones to desktop computers and web-enabled televisions, using a common infrastructure. This trend towards unifying the technological infrastructure, however, has given rise to a new array of problems resulting from the varying technological capabilities of the different devices and environments. This paper, proposes an adaptive streaming framework for the display of 3D models on a wide range of web-enabled devices. The open, XML-based X3D language for 3D graphics is combined with the MPEG-DASH standard for adaptive streaming. The end result is a framework that can adaptively display 3D graphics in the face of network or computational limitations, and dynamically adapt data flow to maximize user Quality of Experience in any situation.
面向qos感知的Web3D流的MPEG-DASH方法
最近网络技术的进步已经为跨平台和跨设备的多媒体应用程序创造了一个无处不在的环境。媒体文件现在可以在各种各样的设备上复制,从移动电话到台式电脑,再到支持网络的电视,使用一个通用的基础设施。但是,这种统一技术基础结构的趋势由于不同设备和环境的技术能力不同而引起了一系列新的问题。本文提出了一种自适应流媒体框架,用于在广泛的网络设备上显示3D模型。用于3D图形的开放的、基于xml的X3D语言与用于自适应流的MPEG-DASH标准相结合。最终的结果是一个框架,它可以在面对网络或计算限制的情况下自适应地显示3D图形,并动态地调整数据流,以最大限度地提高用户在任何情况下的体验质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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