What Properties Should A Computer-Aided UX Design Tool for Physical Computing Have?

J. Mikkonen
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Abstract

Physical computing and interaction design are a combination that is active and prevalent in present-day design research and within Research through Design. However, there is a lack of tools for designing UX in physical computing. There is a need to better understand how the user experience ties together with the code used in a prototype. This paper aims to identify what properties a computer-aided tool for UX design in physical computing should have. We present the survey results based on a prototyping task, where students developed experiential blood-taking robots. Finally, we analysed the answers together with the literature to identify what central characteristics such a digital tool should have.
用于物理计算的计算机辅助UX设计工具应该具备哪些属性?
物理计算和交互设计是当今设计研究和设计研究中活跃和流行的结合。然而,在物理计算中缺乏设计UX的工具。我们需要更好地理解用户体验是如何与原型中使用的代码联系在一起的。本文旨在确定在物理计算中用于用户体验设计的计算机辅助工具应该具有哪些属性。我们提出了基于原型任务的调查结果,学生们开发了体验式采血机器人。最后,我们与文献一起分析了答案,以确定这样一个数字工具应该具有的核心特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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