Content sharing mechanism with multiple devices in real-time multimedia service environment

Hyunjeong Lee, Young-Sik Chung, J. Huh, Sang Ho Lee
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引用次数: 2

Abstract

This paper presents a mechanism of content sharing for multiple devices in real-time multimedia service environment and analyzes the CPU performance of the contents transformation server. In this environment, users are provided the transformed multimedia contents adequate to their devices. Our existing structure of transforming service is not designed to sharing the content with multiple users using a same type of devices. So, the CPU usage ratio becomes higher, even though many devices with same type connect to the transforming server. Experimental results show that the CPU usage ratio of content sharing mechanism for three users is improved over 50% compared to that of the environment without sharing content1.
实时多媒体业务环境下多设备的内容共享机制
提出了一种实时多媒体服务环境下多设备的内容共享机制,并对内容转换服务器的CPU性能进行了分析。在这种环境中,向用户提供适合其设备的转换后的多媒体内容。我们现有的转换服务结构并不是为使用同一类型设备的多个用户共享内容而设计的。因此,即使许多相同类型的设备连接到转换服务器,CPU使用率也会变得更高。实验结果表明,与不共享内容的环境相比,三个用户的内容共享机制的CPU使用率提高了50%以上。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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