A Building Automation Case Study Setup and Challenges

João Cambeiro, C. Gomes, Vasco Amaral, A. Rodrigues, Jácome Cunha
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引用次数: 4

Abstract

Smart buildings will play a fundamental role in ensuring comfort while reducing the energy required. However, due to the lack of knowledge about the operation of the smart controllers, the occupants can unintentionally increase the energy spent. Nevertheless, there is evidence that the informed and motivated user will actually cooperate with the system. Some of the issues associated with researching control systems in the context of building automation are difficult to address, because of the chronic lack of effective laboratory settings for experimentation. In this paper, we describe a system representative of the usual complexity found in cyber-physical systems, whose purpose is to address the needs for experimenting with building automation, with a focus on control systems and gamification. Designed with pragmatic concerns, this system presents a unique set of challenges and opportunities to research a new generation of software control systems, and supporting interfaces, that leverage the occupants’ behaviour.
楼宇自动化案例研究的设置和挑战
智能建筑将在确保舒适的同时减少能源需求方面发挥根本作用。然而,由于缺乏对智能控制器操作的了解,居住者可能会无意中增加能源消耗。然而,有证据表明,知情和有动机的用户实际上会与系统合作。由于长期缺乏有效的实验实验室环境,一些与建筑自动化背景下研究控制系统相关的问题难以解决。在本文中,我们描述了一个代表网络物理系统中常见复杂性的系统,其目的是解决建筑自动化实验的需求,重点是控制系统和游戏化。该系统的设计注重实用,为研究新一代软件控制系统和支持界面提供了独特的挑战和机遇,这些系统可以利用居住者的行为。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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