Finger application using K-Curvature method and Kinect sensor in real-time

M. Zabri Abu Bakar, R. Samad, Dwi Pebrianti, M. Mustafa, N. Abdullah
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引用次数: 18

Abstract

Gesture is one of the important aspects of human interaction and also in the context of human computer interaction. Gesture recognition is the mathematical interpretation of a human motion by a computing device. It is often used hand gestures for input commands in personal computers. By recognizing the hand gesture as input, it allows the user to access the computer interactively and makes interaction more natural. This paper presents a finger detection application by using Kinect. Kinect is a depth sensor that is an effective device to capture the gesture in real-time. To detect and recognize the fingertips, it needs to extract the detail of the captured hand image using image processing methods. In this paper, the proposed method is to detect and recognize the fingertips by using the K-Curvature algorithm. Finally, the finger counting application is applied and the proposed method is discussed at the end of this paper. The results obtained from the experiment show that the acceptable average accuracy for the fingertips detection is 73.7% and the average processing time is 15.73 ms. By considering this result, the application of the proposed method can be extended to the hand rehabilitation system.
手指应用采用k曲率法和Kinect传感器实时
手势是人机交互的一个重要方面,也是人机交互的一个重要方面。手势识别是通过计算设备对人体动作进行数学解释。在个人电脑中,手势通常用于输入命令。通过识别手势作为输入,它允许用户交互访问计算机,使交互更加自然。本文介绍了一种基于Kinect的手指检测应用。Kinect是一种深度传感器,是一种实时捕捉手势的有效设备。为了检测和识别指尖,需要使用图像处理方法提取捕获的手部图像的细节。本文提出的方法是利用k曲率算法对指尖进行检测和识别。最后,对手指计数应用进行了应用,并对所提出的方法进行了讨论。实验结果表明,指尖检测的平均可接受准确率为73.7%,平均处理时间为15.73 ms。考虑到这一结果,所提出的方法可以推广到手部康复系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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