An accumulated method based on fractal for automatic terrain generation

Kui Li, Xiaolin Lei
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引用次数: 1

Abstract

In this paper, an accumulated method for automatic terrain generation was proposed which was based on the fractal theory. The Fault formation algorithm is used to generate an initial model of terrain. By controlling the iteration and amplitude of Fault formation, we can get diversified Contoured Terrain. Then the MPD (Middle Point Displacement) method of fractal theory is used to iterate the initial model, which results in more terrain details. The main advantage of the method is the combination of automaticity and controllability. On the one hand, Terrain Feature Templates can be automatically generated by the various values of the parameters of Fault formation. On the other hand, arbitrary level detail can be produced by the various values of the Fractal parameters. The experiments prove that our method is feasible and valid and the realistic terrain can be generated through the method.
基于分形的地形自动生成累积方法
提出了一种基于分形理论的地形自动生成累积方法。断层生成算法用于生成地形的初始模型。通过控制断层构造的迭代和振幅,可以得到多样化的等高线地形。然后利用分形理论中的MPD (Middle Point Displacement)方法对初始模型进行迭代,得到更多的地形细节。该方法的主要优点是将自动性和可控性相结合。一方面,地形特征模板可以由断层形成参数的各种值自动生成。另一方面,分形参数的不同值可以产生任意层次的细节。实验证明了该方法的可行性和有效性,可以生成真实的地形。
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