An academic platform to illustrate game-theoretical approaches

Mauricio A. Parra, N. Quijano
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Abstract

We describe the design and construction of a testbed used in class to illustrate different strategies for decision making. In this model, we implement two classical game-theoretical approaches, which depend on a payoff matrix. Each of these matrices is calculated based on the multiattribute utility theory. The methods that we describe are: non-cooperative game theory and an evolutionary game-theoretical approach known as the replicator dynamics. Some simulation results are based on our testbed that illustrate the differences between each of the methods introduced here.
说明博弈论方法的学术平台
我们描述了在课堂上使用的测试平台的设计和构造,以说明不同的决策策略。在这个模型中,我们实现了两种经典的博弈论方法,它们依赖于一个收益矩阵。每个矩阵都是基于多属性效用理论计算的。我们描述的方法是:非合作博弈论和进化博弈论方法被称为复制动力学。基于我们的测试平台的一些仿真结果说明了这里介绍的每种方法之间的差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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