Real-Time Ball Position Measurement for Football Games Based on Ball's Appearance and Motion Features

Masaki Takahashi, Y. Yamanouchi, Toshiyuki Nakamura
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引用次数: 3

Abstract

A novel ball tracking system that can be used for actual football games is developed. It measures the positions of a ball from multiple video sequences in real time. The positions can be used for calculating various statistical data and making visual effects for a broadcast program. Although a number of methods for visual object tracking have been proposed, tracking a small ball is still a challenging task. We focused on the motion features of a ball object, adding to its appearance features. We created two discriminate models for tracking a ball in the manner of supervised machine learning. The appearance classifier was trained with visual features of ball images, and the motion classifier was trained with ball trajectories. Tracking results from multiple cameras are integrated in consideration of their reliabilities, and the final ball position is robustly measured. The system was evaluated with two professional football games. The results showed that the proposed system is effective for practical use at football games.
基于球的外观和运动特征的足球比赛球位置实时测量
研制了一种可用于实际足球比赛的球跟踪系统。它可以从多个视频序列中实时测量球的位置。这些位置可以用于计算各种统计数据和制作广播节目的视觉效果。尽管已经提出了许多视觉目标跟踪方法,但跟踪小球仍然是一项具有挑战性的任务。我们专注于一个球的运动特征,添加到它的外观特征。我们创建了两个区分模型,以监督机器学习的方式跟踪一个球。用球图像的视觉特征训练外观分类器,用球的运动轨迹训练运动分类器。考虑到多个摄像机的跟踪结果的可靠性,对最终球的位置进行了鲁棒测量。该系统通过两场职业足球比赛进行了评估。结果表明,所提出的系统在足球比赛中的实际应用是有效的。
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