SLAM-based Augmented Reality System in Interactive Exhibition

Han-Chun Chi, Tsun-Hung Tsai, Szu-Yu Chen
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引用次数: 1

Abstract

A SLAM-based AR technology makes the exhibition richer and diversified. The audience can move in the real space to interact with virtual objects that are realistic in the interactive form. Besides, the integration between virtual objects and real space is also closer. This research designs an interactive solution called “AR Cross-center Interactive Device” by using buttons and combining the advantages of SLAM-based AR. The cross-center system is used for users to quickly understand the target of the interactive object and simply operate with buttons. This research uses the device in an interactive exhibition that related to the history of education in Taiwan. We expect that the introduction of this system helps users respond intuitively and provides an effective interactive solution in the SLAM-based AR exhibitions.
基于slam的增强现实交互展示系统
基于slam的AR技术使展会更加丰富多样。观众可以在真实空间中移动,以互动的形式与真实的虚拟物体进行互动。此外,虚拟物体与真实空间的结合也更加紧密。本研究利用按钮,结合基于slam的AR的优点,设计了一种名为“AR跨中心交互设备”的交互解决方案。该跨中心系统用于用户快速了解交互对象的目标,简单地通过按钮进行操作。本研究将此装置运用于与台湾教育史相关的互动展览中。我们希望该系统的引入能够帮助用户更直观地响应,并为基于slam的AR展览提供有效的交互解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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