Modeling 3D video user experience forwireless networks

Asimakis Lykourgiotis, S. Kotsopoulos, Ilias Politis, T. Dagiuklas
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Abstract

Recently the entertainment industry, the multimedia content providers and the research community have been experiencing the decisive introduction and evolution of three-dimensional (3D) imaging. This far more complex and sophisticated than the traditional 2D technology raises the major problem of how users perceive quality of 3D video. This paper studies user experience for 3D video streaming that takes into account the spatial and temporal information of the video, the resolution, the quantization step size, as well as, wireless network related parameters from the physical, the data link and the network layers. The purpose of this study is to analyze the impact of each of these key performance indicators in order to efficiently model 3D video user experience in wireless networks. Such a model can be exploited by network selection algorithms so as to accurately predict user experience based on these indicators.
为无线网络建模3D视频用户体验
最近,娱乐业、多媒体内容提供商和研究团体一直在经历三维(3D)成像的决定性引入和发展。这比传统的2D技术要复杂和复杂得多,这引发了用户如何感知3D视频质量的主要问题。本文从物理层、数据链路层和网络层考虑视频的时空信息、分辨率、量化步长以及无线网络相关参数,研究3D视频流的用户体验。本研究的目的是分析这些关键性能指标的影响,以便有效地模拟无线网络中的3D视频用户体验。这种模型可以被网络选择算法利用,从而根据这些指标准确地预测用户体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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