Effects of tracking technology, latency, and spatial jitter on object movement

Robert J. Teather, Andriy Pavlovych, W. Stuerzlinger, I. MacKenzie
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引用次数: 156

Abstract

We investigate the effects of input device latency and spatial jitter on 2D pointing tasks and 3D object movement tasks. First, we characterize jitter and latency in a 3D tracking device and an optical mouse used as a baseline comparison. We then present an experiment based on ISO 9241-9, which measures performance characteristics of pointing devices. We artificially introduce latency and jitter to the mouse and compared the results to the 3D tracker. Results indicate that latency has a much stronger effect on human performance than low amounts of spatial jitter. In a second study, we use a subset of conditions from the first to test latency and jitter on 3D object movement. The results indicate that large, uncharacterized jitter “spikes” significantly impact 3D performance.
跟踪技术、延迟和空间抖动对物体运动的影响
我们研究了输入设备延迟和空间抖动对2D指向任务和3D对象移动任务的影响。首先,我们表征抖动和延迟在3D跟踪设备和光学鼠标用作基线比较。然后,我们提出了一个基于ISO 9241-9的实验,该实验测量了指向设备的性能特征。我们人为地在鼠标中引入延迟和抖动,并将结果与3D跟踪器进行比较。结果表明,延迟比低量的空间抖动对人类表现的影响要大得多。在第二项研究中,我们使用第一个条件的子集来测试3D物体运动的延迟和抖动。结果表明,大的,未表征的抖动“尖峰”显著影响3D性能。
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