{"title":"Ambience and Transceivers","authors":"C. Robinson","doi":"10.4324/9780429455971-20","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":119317,"journal":{"name":"Game Audio with FMOD and Unity","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Game Audio with FMOD and Unity","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4324/9780429455971-20","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}