Changing users' security behaviour towards security questions: A game based learning approach

Nicholas Micallef, N. Arachchilage
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引用次数: 12

Abstract

Fallback authentication is used to retrieve forgotten passwords. Security questions are one of the main techniques used to conduct fallback authentication. In this paper, we propose a serious game design that uses system-generated security questions with the aim of improving the usability of fallback authentication. For this purpose, we adopted the popular picture-based ‘4 Pics 1 word’ mobile game. This game was selected because of its use of pictures and cues, which previous psychology research found to be crucial to aid memorability. This game asks users to pick the word that relates to the given pictures. We then customized this game by adding features which help maximize the following memory retrieval skills: (a) verbal cues — by providing hints with verbal descriptions; (b) spatial cues — by maintaining the same order of pictures; (c) graphical cues — by showing 4 images for each challenge; (d) interactivity/engaging nature of the game.
改变用户对安全问题的安全行为:基于游戏的学习方法
回退身份验证用于检索忘记的密码。安全问题是用于执行后备身份验证的主要技术之一。在本文中,我们提出了一个严肃的游戏设计,它使用系统生成的安全问题,目的是提高后备身份验证的可用性。为此,我们采用了流行的基于图片的“4图1字”手机游戏。这个游戏之所以被选中,是因为它使用了图片和线索,之前的心理学研究发现,这对提高记忆力至关重要。这个游戏要求用户挑选与给定图片相关的单词。然后,我们通过添加有助于最大限度地提高以下记忆检索技能的功能来定制这个游戏:(a)口头提示-通过提供口头描述的提示;(b)空间线索-通过保持相同的图片顺序;(c)图形提示-每次挑战显示4张图像;(d)游戏的互动性/吸引力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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