Haiwei Dong, Yu Gao, Hussein Al Osman, Abdulmotaleb El Saddik
{"title":"Development of a Web-Based Haptic Authoring Tool for Multimedia Applications","authors":"Haiwei Dong, Yu Gao, Hussein Al Osman, Abdulmotaleb El Saddik","doi":"10.1109/ISM.2015.71","DOIUrl":null,"url":null,"abstract":"In this paper, we introduce an MPEG-V based haptic authoring tool intended for simplifying the development process of haptics-enabled multimedia applications. The developed tool provides a web-based interface for users to create haptic environments by importing 3D models and adding haptic properties to them. The user can then export the resulting environment to a standard MPEG-V format. The latter can be imported to a haptic player that renders the described haptics-enabled 3D scene. The proposed tool can support many haptic devices, including Geomagic Devices, Force Dimension Devices, Novint Falcon Devices, and Moog FCS HapticMaster Devices. We conduct a proof of concept HTML5 haptic game project and user studies on haptic effects, development process and user interface, which shows our tool's effectiveness in simplifying the development process of haptics-enabled multimedia applications.","PeriodicalId":250353,"journal":{"name":"2015 IEEE International Symposium on Multimedia (ISM)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE International Symposium on Multimedia (ISM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISM.2015.71","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7
Abstract
In this paper, we introduce an MPEG-V based haptic authoring tool intended for simplifying the development process of haptics-enabled multimedia applications. The developed tool provides a web-based interface for users to create haptic environments by importing 3D models and adding haptic properties to them. The user can then export the resulting environment to a standard MPEG-V format. The latter can be imported to a haptic player that renders the described haptics-enabled 3D scene. The proposed tool can support many haptic devices, including Geomagic Devices, Force Dimension Devices, Novint Falcon Devices, and Moog FCS HapticMaster Devices. We conduct a proof of concept HTML5 haptic game project and user studies on haptic effects, development process and user interface, which shows our tool's effectiveness in simplifying the development process of haptics-enabled multimedia applications.