Research on 3D Modeling Design Scheme of Cultural Relics Based on Crowdsourcing Mode

Guo Yanyan, Li Huabiao, Zhou Yuyang
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Abstract

Museum is the carrier of human civilization. With the development and progress of science and technology, the digital degree of museum is increasing. At the same time, Museum data management technology also needs corresponding reform and development. Thanks to the Internet technology breaking through the geographical and time constraints, crowdsourcing mode, which uses the power of network groups to solve a large number of complex problems, has been applied to all walks of life. In order to solve the problem of 3D modeling in 3D digitization of magnanimity cultural relics in museums, two design schemes based on crowdsourcing mode are proposed. One is based on 3D model decomposition and integration, and the other is based on initial model compression and reverse generation. The two design schemes proposed in this paper can ensure the security of original point cloud data, Make full use of the technical resources of all parties in the network to complete the digital three-dimensional modeling of cultural relics.
基于众包模式的文物三维建模设计方案研究
博物馆是人类文明的载体。随着科学技术的发展和进步,博物馆的数字化程度越来越高。同时,博物馆数据管理技术也需要相应的改革和发展。由于互联网技术突破了地域和时间的限制,利用网络群体的力量解决大量复杂问题的众包模式已经被应用到各行各业。为了解决海量博物馆文物三维数字化中的三维建模问题,提出了两种基于众包模式的设计方案。一种是基于三维模型分解和集成,另一种是基于初始模型压缩和反向生成。本文提出的两种设计方案可以保证原始点云数据的安全性,充分利用网络中各方的技术资源,完成文物数字化三维建模。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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