3D Interactive Virtual Reality System Based on Wiimote Stereo Structure

Yue Liu, Wenhui Zhang
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引用次数: 3

Abstract

Virtual Reality (VR) is a technology applies to computer environments that can simulate physical presence in the real world, as well as in imaginary worlds. In this paper we design and implement a 3D interactive virtual reality system which named Wiimote Stereo Structure (WSS) based on Wiimote control. First, we present a method of 3D positioning based on Wiimote stereo pair. Then stereo pair is created based on off-axis method by using OpenGL. Furthermore, to demonstrate the performance of the WIIMOTE Stereo Structure, we set up a 3D interactive system which can control the aircraft by using WSS.
基于Wiimote立体结构的三维交互虚拟现实系统
虚拟现实(VR)是一种应用于计算机环境的技术,它可以模拟现实世界中的物理存在,也可以模拟虚拟世界中的物理存在。本文设计并实现了一个基于Wiimote控制的三维交互式虚拟现实系统Wiimote Stereo Structure (WSS)。首先,提出了一种基于Wiimote立体对的三维定位方法。然后利用OpenGL基于离轴方法创建立体对。此外,为了展示WIIMOTE立体结构的性能,我们建立了一个三维交互系统,利用WSS对飞行器进行控制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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