Designing Bit-Reproducible Portable High-Performance Applications

Andrea Arteaga, O. Fuhrer, T. Hoefler
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引用次数: 28

Abstract

Bit-reproducibility has many advantages in the context of high-performance computing. Besides simplifying and making more accurate the process of debugging and testing the code, it can allow the deployment of applications on heterogeneous systems, maintaining the consistency of the computations. In this work we analyze the basic operations performed by scientific applications and identify the possible sources of non-reproducibility. In particular, we consider the tasks of evaluating transcendental functions and performing reductions using non-associative operators. We present a set of techniques to achieve reproducibility and we propose improvements over existing algorithms to perform reproducible computations in a portable way, at the same time obtaining good performance and accuracy. By applying these techniques to more complex tasks we show that bit-reproducibility can be achieved on a broad range of scientific applications.
设计位可复制的便携式高性能应用程序
位再现性在高性能计算环境中具有许多优点。除了简化和更准确地调试和测试代码的过程外,它还允许在异构系统上部署应用程序,保持计算的一致性。在这项工作中,我们分析了科学应用程序执行的基本操作,并确定了不可再现性的可能来源。特别地,我们考虑了计算超越函数和使用非关联算子执行约简的任务。我们提出了一套实现可重复性的技术,并提出了对现有算法的改进,以一种可移植的方式进行可重复性计算,同时获得良好的性能和精度。通过将这些技术应用于更复杂的任务,我们表明可以在广泛的科学应用中实现位可重复性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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