Practical Global Illumination for Hair Rendering

Cem Yuksel, E. Akleman, J. Keyser
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引用次数: 22

Abstract

Both hair rendering and global illumination are known to be computationally expensive, and for this reason we see very few examples using global illumination techniques in hair rendering. In this paper, we elaborate on different simplification approaches to allow practical global illumination solutions for high quality hair rendering. We categorize light paths of a full global illumination solution, and analyze their costs and illumination contributions both theoretically and experimentally. We also propose two different implementation techniques using our novel projection based indirect illumination computation approach and state of the art ray tracing for hair. Our results show that by using our simplifications, a global illumination solution for hair is practical.
实用的头发渲染全局照明
头发渲染和全局照明在计算上都很昂贵,因此我们很少看到在头发渲染中使用全局照明技术的例子。在本文中,我们详细介绍了不同的简化方法,以实现高质量头发渲染的实用全局照明解决方案。我们对全全局照明解决方案的光路进行了分类,并从理论上和实验上分析了它们的成本和照明贡献。我们还提出了两种不同的实现技术,使用我们新颖的基于投影的间接照明计算方法和最先进的头发光线追踪技术。我们的结果表明,通过使用我们的简化,头发的全局照明解决方案是实用的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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