Leximals, the Lexicore and the Average Lexicographic Value

Yukihiko Funaki, S. Tijs, R. Branzei
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引用次数: 7

Abstract

The lexicographic vectors of a balanced game, called here leximals, are used to define a new solution concept, the lexicore, on the cone of balanced games. Properties of the lexicore and its relation with the core on some classes of games are studied. It is shown that on cones of balanced games where the core is additive, the leximals, the lexicore and the Average Lexicographic (AL-)value are additive, too. Further, it turns out that the leximals satisfy a consistency property with respect to a reduced game `a la Davis and Maschler, which implies an average consistency property of the AL-value. Explicit formulas for the AL-value on the class of k-convex games and on the class of balanced almost convex games are provided.
词量、词库和平均词库值
平衡游戏的词典向量(这里称为leximals)用于在平衡游戏的锥体上定义一个新的解决方案概念,即词典核。研究了若干类博弈中词典核的性质及其与核的关系。结果表明,在核为可加性的平衡博弈锥上,lexicore、lexicore和Average Lexicographic (AL-)值也是可加性的。此外,事实证明,对于Davis和Maschler的简化博弈,极值满足一致性属性,这意味着al值具有平均一致性属性。给出了k-凸对策类和平衡型几乎凸对策类的al值的显式公式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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