Image-based Participating Media

Jorge López-Moreno, A. Cabanes, D. Gutierrez
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引用次数: 7

Abstract

Light transport inside participating media, like fog or water, involves complex interaction phenomena, which make traditional 3D rendering approaches challenging and computationally expensive. To circumvent this, we propose an image-based method which adds perceptually plausible participating media effects to a single, clean high dynamic range image. We impose no prior requirements on the input image, and show that the underconstrained nature of the problem (where variables like depth or reflectance properties of the objects are obviously unknown) can be overcome with relatively little unskilled user input, similar to other image-editing techniques. We additionally validate the visual correctness of the results by means of psychophysical tests.
影像参与媒体
光在参与介质(如雾或水)中的传输涉及复杂的相互作用现象,这使得传统的3D渲染方法具有挑战性且计算成本高昂。为了避免这种情况,我们提出了一种基于图像的方法,该方法将感知上合理的参与媒体效果添加到单个干净的高动态范围图像中。我们对输入图像没有预先要求,并表明问题的欠约束性质(其中对象的深度或反射属性等变量显然是未知的)可以通过相对较少的不熟练用户输入来克服,类似于其他图像编辑技术。我们还通过心理物理测试验证了结果的视觉正确性。
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