{"title":"Serious Simulation Game Preliminary Design as Education Tool for Waste Electrical and Electronic Equipment Management System in Indonesia","authors":"Laksmi Ambarwati, R. Ardi","doi":"10.1109/APCoRISE46197.2019.9318919","DOIUrl":null,"url":null,"abstract":"In a developing country like Indonesia, waste electrical and electronic equipment (WEEE) management system is not yet established. Government and the electrical and electronic equipment (EEE) manufacture still have minimum knowledge about WEEE. In the other side, serious simulation game is found to be effective for educating users through its engaging environment and experiencing the decision. Serious simulation game as environmental education tool is no longer a new field of research. However, there are still few serious simulation game researches that bring waste management issues, and none focusing on WEEE Management education for the stakeholder. Thus, the purpose of this research is to develop a preliminary model for WEEE Management Serious Simulation Game to educate the stakeholder about WEEE, why it needs to be managed, and how it should be managed. The aim of this game is to find the best scenario that resulting the most volume of WEEE collection. A multiplayer game infrastructure is implemented to allow interaction between players. It enables the player to understand the different result for different decision taken both in collaborative and competitive mode. The preliminary model developed in this research will include the conceptual model of WEEE management system under study, the input, action and output of the stakeholders, as well as the information flow between them","PeriodicalId":250648,"journal":{"name":"2019 Asia Pacific Conference on Research in Industrial and Systems Engineering (APCoRISE)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 Asia Pacific Conference on Research in Industrial and Systems Engineering (APCoRISE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/APCoRISE46197.2019.9318919","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
In a developing country like Indonesia, waste electrical and electronic equipment (WEEE) management system is not yet established. Government and the electrical and electronic equipment (EEE) manufacture still have minimum knowledge about WEEE. In the other side, serious simulation game is found to be effective for educating users through its engaging environment and experiencing the decision. Serious simulation game as environmental education tool is no longer a new field of research. However, there are still few serious simulation game researches that bring waste management issues, and none focusing on WEEE Management education for the stakeholder. Thus, the purpose of this research is to develop a preliminary model for WEEE Management Serious Simulation Game to educate the stakeholder about WEEE, why it needs to be managed, and how it should be managed. The aim of this game is to find the best scenario that resulting the most volume of WEEE collection. A multiplayer game infrastructure is implemented to allow interaction between players. It enables the player to understand the different result for different decision taken both in collaborative and competitive mode. The preliminary model developed in this research will include the conceptual model of WEEE management system under study, the input, action and output of the stakeholders, as well as the information flow between them