Correlation-based reconstruction of a 3D object from a single freehand sketch

Hod Lipson, M. Shpitalni
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引用次数: 14

Abstract

We propose a new approach for reconstructing a three-dimensional object from a single two-dimensional freehand line drawing depicting it. A sketch is essentially a noisy projection of a 3D object onto an arbitrary 2D plane. Reconstruction is the inverse projection of the sketched geometry from two dimensions back into three dimensions. While humans can do this reverse-projection remarkably easily and almost without being aware of it, this process is mathematically indeterminate and is very difficult to emulate computationally. Here we propose that the ability of humans to perceive a previously unseen 3D object from a single sketch is based on simple 2D-3D geometrical correlations that are learned from visual experience. We demonstrate how a simple correlation system that is exposed to many object-sketch pairs eventually learns to perform the inverse projection successfully for unseen objects. Conversely, we show how the same correlation data can be used to gauge the understandability of synthetically generated projections of given 3D objects. Using these principles we demonstrate for the first time a completely automatic conversion of a single freehand sketch into a physical solid object. These results have implications for bidirectional human-computer communication of 3D graphic concepts, and might also shed light on the human visual system.
基于相关性的三维对象重建从一个单一的手绘草图
我们提出了一种新的方法来重建一个三维物体从一个单一的二维手绘线条描绘它。草图本质上是3D物体在任意2D平面上的嘈杂投影。重建是将绘制好的几何图形从二维投影到三维的逆投影。虽然人类可以非常容易地完成这种反向投影,而且几乎没有意识到它,但这个过程在数学上是不确定的,并且很难在计算上模拟。在这里,我们提出人类从单个草图中感知以前未见过的3D物体的能力是基于从视觉经验中学习到的简单的2D-3D几何相关性。我们演示了一个简单的相关系统是如何暴露于许多对象草图对最终学会执行逆投影成功地看不见的对象。相反,我们展示了如何使用相同的相关数据来衡量给定3D对象的合成生成投影的可理解性。利用这些原理,我们首次演示了将单个手绘草图完全自动转换为物理实体。这些结果对三维图形概念的双向人机交流具有启示意义,也可能对人类视觉系统有所启示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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