The role of software in cultural heritage issues: Types, user needs and design guidelines based on principles of interaction

Patricia Martín-Rodilla
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引用次数: 5

Abstract

In most cases, the studied software in the cultural heritage domain has been designed from the perspective of other disciplines, such as forestry engineering, geography or documentation. In the Institute of Heritage Sciences, the cultural heritage is studied as a research topic, with methodologies to study the cultural heritage activities and considering the processing of data derived from these processes like a way to add value and knowledge in these contexts [4]. From this perspective, this paper shows a process of requirement elicitation with cultural heritage professionals and the needs identified by them. It mainly focuses on the identification of interaction human-computer (IHC) needs.
软件在文化遗产问题中的作用:基于交互原则的类型、用户需求和设计指南
在大多数情况下,文化遗产领域所研究的软件是从其他学科的角度设计的,例如林业工程、地理或文献。在遗产科学研究所,文化遗产是作为一个研究课题来研究的,其研究方法是研究文化遗产活动,并将这些过程中产生的数据处理视为在这些背景下增加价值和知识的一种方式[4]。从这个角度出发,本文展示了一个与文化遗产专业人员进行需求激发的过程,以及他们所确定的需求。它主要关注人机交互需求的识别。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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