Visualizing lifelog data for different interaction platforms

Yang Yang, Hyowon Lee, C. Gurrin
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引用次数: 17

Abstract

Today we are witnessing diverse forms and styles of interactive platforms and devices quickly penetrating to people's everyday lives. New applications and services for smartphones, tablets, game consoles connected to TVs, and other embedded appliances are constantly appearing and diversifying the way we interact with technology. Thus when we design visualization and interaction strategies for the emerging lifelogging activity, it is important to consider affordances and contexts for these emerging interactive devices: by the time the lifelogging activity becomes truly ubiquitous, we will be interacting with even more diverse set of devices to support the activity. In this paper, we describe an early stage of our on-going project where we sketched a series of interactive visualization and their corresponding usage scenarios for three different interactive platforms: (1) smartphone, (2) tablet, and (3) desktop. Our sketch was rendered on these corresponding devices in such a way as to maximize the special interaction characteristics of each device and provides three very different lifelog data usage scenarios.
为不同的交互平台可视化生活日志数据
今天,各种形式和风格的互动平台和设备正在迅速渗透到人们的日常生活中。智能手机、平板电脑、连接电视的游戏机和其他嵌入式设备的新应用程序和服务不断出现,并使我们与技术的互动方式多样化。因此,当我们为新兴的生活记录活动设计可视化和交互策略时,重要的是要考虑这些新兴的交互式设备的支持和上下文:当生活记录活动真正无处不在时,我们将与更多样化的设备进行交互以支持活动。在本文中,我们描述了我们正在进行的项目的早期阶段,在那里我们勾画了一系列交互式可视化及其对应的三种不同交互平台的使用场景:(1)智能手机,(2)平板电脑和(3)桌面。我们的草图以这样一种方式在这些相应的设备上渲染,以最大限度地发挥每个设备的特殊交互特性,并提供三种非常不同的生活日志数据使用场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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