Evaluating 3D thumbnails for virtual object galleries

Max Limper, Florian Brandherm, D. Fellner, Arjan Kuijper
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引用次数: 2

Abstract

Virtual 3D object galleries on the Web nowadays often use real-time, interactive 3D graphics. However, this does usually still not hold for their preview images, sometimes referred to as thumbnails. We provide a technical analysis on the applicability of so-called 3D thumbnails within the context virtual 3D object galleries. Like a 2D thumbnail for an image, a 3D thumbnail acts as a compact preview for a real 3D model. In contrast to an image series, however, it enables a wider variety of interaction methods and rendering effects. By performing a case study, we show that such true 3D representations are, under certain circumstances, even able to outperform 2D image series in terms of bandwidth consumption. We thus present a complete pipeline for generating compact 3D thumbnails for given meshes in a fully automatic fashion.
评估虚拟对象画廊的3D缩略图
现在网络上的虚拟3D对象库经常使用实时的、交互式的3D图形。然而,这通常仍然不适用他们的预览图像,有时被称为缩略图。我们对所谓的3D缩略图在虚拟3D对象库中的适用性进行了技术分析。就像图像的2D缩略图一样,3D缩略图充当了真实3D模型的紧凑预览。然而,与图像系列相比,它支持更广泛的交互方法和渲染效果。通过执行一个案例研究,我们表明,在某些情况下,这种真实的3D表示甚至能够在带宽消耗方面优于2D图像系列。因此,我们提出了一个完整的管道,以全自动的方式为给定的网格生成紧凑的3D缩略图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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